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	<title>Wavedash &#187; Writing</title>
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		<title>Drowning in metaphors</title>
		<link>http://www.wavedash.net/2008/08/drowning-in-metaphors/</link>
		<comments>http://www.wavedash.net/2008/08/drowning-in-metaphors/#comments</comments>
		<pubDate>Wed, 06 Aug 2008 15:11:32 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[Writing]]></category>
		<category><![CDATA[Metaphors]]></category>
		<category><![CDATA[New York Magazine]]></category>
		<category><![CDATA[Politics]]></category>
		<category><![CDATA[Steven Pinker]]></category>
		<category><![CDATA[Style]]></category>

		<guid isPermaLink="false">http://www.wavedash.net/?p=27</guid>
		<description><![CDATA[Ahh, New York Magazine. In Friday&#8217;s article The Low Road Warrior you find yourself getting swept up by a whirlwind of cries of political mudslinging. Be sure to head over to A Candid World if you want to cry foul about or heap praise upon the McCain Campaign&#8217;s new tact (and congratulate Ames on the [...]]]></description>
			<content:encoded><![CDATA[<p>Ahh, <em>New York</em> Magazine. In Friday&#8217;s article <a href="http://nymag.com/news/politics/powergrid/48928/">The Low Road Warrior</a> you find yourself getting swept up by a whirlwind of cries of political mudslinging. Be sure to head over to <a href="http://www.acandidworld.net">A Candid World</a> if you want to cry foul about or heap praise upon the McCain Campaign&#8217;s new tact (and congratulate Ames on the sparkling new domain name). This being – in part – a writing blog, I feel compelled to point to something far more sinister than mere Presidential politics:</p>
<p>Geez, look at all of those metaphors!</p>
<blockquote><p>Until last week, it was an open question which of these <strong>visions</strong> of McCain bore a closer relation to reality. But with the weeklong <strong>string </strong>of attacks<strong> uncorked </strong>by the Arizona senator and his people during Obama’s trip abroad and in its <strong>aftermath</strong>—some brutal, some mocking, but all personal and <strong>focused </strong>on Obama’s character—we now have an <strong>inkling</strong> of just how <strong>deep in the mud</strong> McCain and his people are willing to <strong>wallow</strong> in order to win in November<strong>: right up to their Republican eyeballs</strong>.</p></blockquote>
<p>Thanks to some ambitious punctuation, the second sentence boasts at least 7 metaphors. 8 if you don&#8217;t count &#8220;deep in the mud&#8221; and &#8220;wallow&#8221; as the same image. The metaphor is such an important hub for our cognitive functions that its evil twin, the mixed metaphor, turns its head at every turn, often leading to stylistic train wrecks, especially in journalism.</p>
<p>After all, in fiction, a good editor will belittle a writer for mixing his metaphors. &#8220;Ha ha! McCain uncorked a string? Since when do you bottle string?&#8221; A journalist, however, recognizes the necessary lubrication a metaphor provides. The <a href="http://www.economist.com/research/styleGuide/index.cfm?page=673913&amp;CFID=15660699&amp;CFTOKEN=16850891">Economist Style Guide has an entire section</a> dedicated to the metaphor, and it is telling that the writer acknowledges, but does not condemn, the overuse of tired phrases. The Economist&#8217;s advice is, simply, to be <em>aware</em> of what you&#8217;re saying, so you don&#8217;t drop a doozy like &#8220;This is an off-the-wall programme with a track record of cutting-edge humour, but on this occasion we appear to have overstepped the mark.&#8221;</p>
<p>Be precise! Or, as Zapp Branigan would say, &#8220;If we can hit this bullseye, all the dominos will fall like a house of cards…checkmate!&#8221;</p>
<p>You can&#8217;t heap blame the poor writer, though. Steven Pinker <a href="http://articles.latimes.com/2007/sep/16/books/bk-hofstadter16">writes</a> <a href="http://pinker.wjh.harvard.edu/articles/media/2006_09_30_thenewrepublic.html">extensively</a> about the role of metaphors in thought. If you find yourself delighted by cognitive linguistics, I highly recommend Pinker&#8217;s <em>The Stuff of Thought</em>. He spends hundreds of pages putting language under the microscope, examining it as every writer should: as a window to the mind&#8217;s machinery.</p>
<p>As for metaphors, it all boils down to one thing. Take them with a grain of salt.</p>
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		<title>9 Lessons I Learned from Working in a Creative Agency</title>
		<link>http://www.wavedash.net/2008/06/9-lessons-i-learned-from-working-in-a-creative-agency/</link>
		<comments>http://www.wavedash.net/2008/06/9-lessons-i-learned-from-working-in-a-creative-agency/#comments</comments>
		<pubDate>Fri, 20 Jun 2008 21:01:33 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[Copywriting]]></category>
		<category><![CDATA[Agency Life]]></category>
		<category><![CDATA[Writing]]></category>

		<guid isPermaLink="false">http://www.wavedash.net/?p=19</guid>
		<description><![CDATA[Have faith in your coworkers, but don&#8217;t trust them. At a creative agency, you&#8217;re surrounded by talented people. Designers, writers, account executives, traffic coordinators and the rest. In a perfect world, everyone in your chain of command is smart, capable and insightful. But, as a writer, whenever I send corrections back to the designer it [...]]]></description>
			<content:encoded><![CDATA[<ol>
<li><strong>Have faith in your coworkers, but don&#8217;t trust them. </strong>At a creative agency, you&#8217;re surrounded by talented people. Designers, writers, account executives, traffic coordinators and the rest. In a perfect world, everyone in your chain of command is smart, capable and insightful. But, <em>as a writer, whenever I send corrections back to the designer it is my responsibility to make sure those corrections were made.<br />
</em><br />
More importantly, I have to check that no additional mistakes (extra commas, spaces, etc) found their way in as a result of the changes. If it goes to the client with a mistake the designer made based on my corrections, it&#8217;s my fault. Not the designer&#8217;s.</p>
<p><em></em></li>
<li><strong>Looking stupid is bad. </strong>Who knew? It seems like 2/3rds of a creative agency&#8217;s life is spent trying to not look dumb. This goes well beyond making sure the <em>client</em> doesn&#8217;t look dumb. A piece may go to press with zero mistakes, but if the client had to point out three paltry errors to get it there, it reflects poorly on you.Even asking for clarification on multiple occasions gives the impression that you don&#8217;t know what you&#8217;re doing. Ask too many questions about their preferred style, or whether something would violate brand guidelines, and the client starts to get DIY syndrome. You must know the brand guidelines well enough in advance that you don&#8217;t have to pepper the account executive with questions.After all, <em>the client hired you so that they don&#8217;t have to worry about the details.</em>In life, this comes down to respect. You should never be afraid to ask questions, especially if there is a risk that you&#8217;ll get it wrong. But there&#8217;s a thin line between appearing careful and appearing clueless. If you&#8217;re always asking your boss how to open your email attachments, he or she will have a hard time considering you for a promotion.<br />
<span id="more-19"></span></li>
<li><strong>Never get rejected twice. </strong>My agency&#8217;s principal told me this after I submitted ideas for a second go-round. The assignment was to deliver concepts for a rain forest-themed invitation, and the client rejected our entire first batch. My second batch wasn&#8217;t much better, which prompted the boss to call me in for a &#8216;talk.&#8217;<em>If your first ideas get rejected, then your second ideas have to be spectacular.</em> This is made all the more difficult because if you already sent ideas, your drop-deadline is probably fast approaching.<br />
The moment the client dismisses your second batch is when it starts thinking, &#8220;what am I paying these guys for?&#8221; If that doesn&#8217;t prompt a round of DIY syndrome, it will at least make them consider another agency.</li>
<li><strong>Puns and clichés are rarely clever. </strong>It breaks my heart, but it&#8217;s true. A pun or cliché haves to be stunningly brilliant to make a good ad. Otherwise, it seems quaint, easy, lazy, or worse — lame.Real cleverness comes from saying something new. Clichés are, by definition, not new</li>
<li><strong>Consistency is more important than style. </strong>Yes, style defines and differentiates the piece, but an inconsistent style is just a bad style.Know your rules for leading, kearning, hyphenation, oxford commas and branding in advance.</li>
<li><strong>Double spaces piss people off. </strong>Seriously. &#8220;Normal&#8221; (read: sane) people don&#8217;t notice them. But copywriters, editors, designers, writers and creative  professionals will. Double   spaces magically find their way into pieces in the same way that socks disappear from your laundry. It just happens. Pieces that have to go through a lot of revisions are especially at risk, as every time you remove a comma or insert a clause you have a chance of welcoming a wayward space.Like with typos, people notice. Also like with typos, they take particular glee from noticing.This includes spaces after a period.  Most ad folks prefer one space to precede the following sentence. Saves room and whatnot.  For ads, it&#8217;s safest to go with only one space following a period, that way you can &#8220;Find and Replace&#8221; for double spaces during a spellcheck.</li>
<li><strong>Bad ideas are part of the process. </strong>And how! Creative people churn out bad ideas like hamburger. The key is having a system in place that prevents the client from seeing them.The really scary thing is, you have to show other people your bad ideas. Not the <em>really</em> bad ones, of course, but the decent thoughts that left you saying &#8220;meh.&#8221; You never know when a creative director (or you) will take a bad idea and run it across the goal line.</li>
<li><strong>&#8220;I can do that,&#8221; says the client.</strong> Confession: as in any client-based industry, creative professionals complain about clients. &#8220;What do they think we are, a kinkos?&#8221; &#8220;More changes? It goes to print tomorrow!&#8221; And worst of all: &#8220;Uggh, the VP of Development wrote them herself.&#8221;The goal of good copywriting (and good design) is to make it look simple. As a result, it&#8217;s not uncommon for a client to develop DIY syndrome. &#8220;Hey, I could do that,&#8221; he says. Not a problem when you&#8217;ve been paid to design, say, a magazine that the client plans to produce in-house. Problems arise when egos, politics and genuine desire to help impair your ability to create great work.Don&#8217;t get me wrong. A client who provides great information, catchy concepts and pithy writing is a huge blessing. A client who understands design, marketing and/or ad writing is ideal. Unfortunately, we&#8217;ve all had to deal with the lead engineer who photoshopped the previous ad, or a testy VP of Sales who insists on violating brand.The temptation is to throw up your hands and let them. This is one area where a great account exec shines — they can defend your work, propose changes and put a collar on projects bucking with politics. These things happen, and the key is to take them in stride and still put out the best work you can.
<p>The lesson learned: you can&#8217;t always control what other people are going to do, but you still have to respond with your best.</li>
<li><strong>My job is to make something take 5 seconds longer to hit the trashcan than before. </strong>Ah, the downright spiritual advice I got on my first day as a copywriter. Nobody wants to read my stuff. They get dozens of post cards a week. They see hundreds of paper ads, hundreds more for TV. Eventually, they will discard or forget almost all of it. As a copywriter, my writing doesn&#8217;t exist on paper or on a billboard. It just exists on the way to the trash.I&#8217;ve heard it expressed so many times how we are constantly under barrage from ads.As Rutherford D. Rogers said, &#8220;We are drowning in information and starving for knowledge.&#8221; Such cute statements are easy to hear, but difficult to internalize. Instead of scary goals like &#8220;do something that&#8217;s never been done before&#8221; or &#8220;generate excitement and mystery for the brand,&#8221; the best overarching goal of advertising is to get the reader to spend just a few seconds more than zero.Just a few. Then you&#8217;re in.</li>
</ol>
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		<title>That old saw about hammers and nails</title>
		<link>http://www.wavedash.net/2008/05/that-old-saw-about-hammers-and-nails/</link>
		<comments>http://www.wavedash.net/2008/05/that-old-saw-about-hammers-and-nails/#comments</comments>
		<pubDate>Wed, 21 May 2008 15:41:27 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[Miscellany]]></category>
		<category><![CDATA[Writing]]></category>
		<category><![CDATA[HYENT]]></category>
		<category><![CDATA[Wordplay]]></category>
		<category><![CDATA[Words]]></category>

		<guid isPermaLink="false">http://www.wavedash.net/?p=13</guid>
		<description><![CDATA[Have you ever noticed that: When you nail a point, it&#8217;s the same as when you hit the nail on the head? Both imply precision, even though nailing a picture to the wall is much different than squarely hitting a nail once. Congrats on not hitting your thumb, I guess. Then you can hammer something. [...]]]></description>
			<content:encoded><![CDATA[<p>Have you ever noticed that:</p>
<p>When you <em>nail</em> a point, it&#8217;s the same as when you <em>hit the nail on the head</em>? Both imply precision, even though nailing a picture to the wall is much different than squarely hitting a nail once. Congrats on not hitting your thumb, I guess.</p>
<p>Then you can <em>hammer</em> something. If you <em>nail a question</em>, you got it right without difficulty. If you <em>hammer your point home</em>, you engaged in rhetorical brutality, pushing your position over and over until you succeeded. But how often do you use a hammer without a nail? Shouldn&#8217;t their respective metaphors be the same?</p>
<p>If a baseball player <em>nailed the ball</em>, the phrase implies he swung the bat accurately and skillfully. If he <em>hammered the ball</em>, he struck it with a powerful swing.</p>
<p>It goes to show how two tools that work together for a single purpose (to attach one thing to another thing) can take on different connotations. Once that divide occurs, the metaphors begin to diverge even further. After all, what would you think if someone said, &#8220;Man, I got so nailed last night, and then I hammered this chick?&#8221;</p>
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		<title>The Universal Rule of Writing (That You Should Discard)</title>
		<link>http://www.wavedash.net/2008/05/the-universal-rule-of-writing-that-you-should-ignore/</link>
		<comments>http://www.wavedash.net/2008/05/the-universal-rule-of-writing-that-you-should-ignore/#comments</comments>
		<pubDate>Fri, 16 May 2008 21:20:02 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[Writing]]></category>
		<category><![CDATA[Copywriting]]></category>
		<category><![CDATA[Rules of Writing]]></category>
		<category><![CDATA[Style]]></category>

		<guid isPermaLink="false">http://www.wavedash.net/?p=10</guid>
		<description><![CDATA[&#8220;Show, don&#8217;t tell.&#8221; At first pass, it&#8217;s the solution to 90% of bad writing. It&#8217;s such a vague, catch-all instruction that if you&#8217;re in a writer&#8217;s workshop, you can prove you critiqued your peers by writing &#8220;show, don&#8217;t tell!&#8221; all over their stories. Strident red letters work best. I prefer to replace the &#8220;don&#8217;t&#8221; with [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft" style="float: left;" src="http://www.wavedash.net/wp-content/uploads/2008/05/124659356_bbe1e5b661-300x199.jpg" alt="" width="300" height="199" /></p>
<p>&#8220;Show, don&#8217;t tell.&#8221;</p>
<p>At first pass, it&#8217;s the solution to 90% of bad writing. It&#8217;s such a vague, catch-all instruction that if you&#8217;re in a writer&#8217;s workshop, you can prove you critiqued your peers by writing &#8220;show, don&#8217;t tell!&#8221; all over their stories. Strident red letters work best. I prefer to replace the &#8220;don&#8217;t&#8221; with &#8220;not,&#8221; so I can refer to the phrase as <em>SnotT</em>. That acronym should tell you how highly I regard the overused criticism.</p>
<p>&#8220;Show, don&#8217;t tell&#8221; is shorthand for <em>Immerse your reader in the story through detail.</em> Turn your nouns, adjectives and verbs into people, emotions and actions. In Science Fiction, a particularly good piece of SnotT is called an <em>eye kick</em>, referring to vivid imagery that shocks the reader with just how futuristic the future is.</p>
<p>SnotT is absolutely necessary, and you should forget it exists.</p>
<p><span id="more-10"></span></p>
<p>In fact, you should forget it for the exact reason it&#8217;s necessary. SnotT is a shortcut, just as telling your reader &#8220;Bob was mad&#8221; is a shortcut. Learning about SnotT sparks off a series of epiphanies about what writing (any kind of writing) is actually about. Anyone can say &#8220;Bob was mad.&#8221; It takes a writer to make Bob <em>act</em> mad.</p>
<p>But you already know this. If you&#8217;ve taken a writing course, you&#8217;ve probably been chastised for telling. You&#8217;ve also probably suffered the consequences of overcompensation, and written lines like &#8220;Bob tightly gripped the railing, his fingers turning whiter than north pole snow, unable to control the violent synaptic explosions sending ricochets of profanity bouncing off the walls of his medulla oblongata.&#8221; That&#8217;s a bad way of saying, &#8220;Bob was pissed.&#8221;</p>
<p>SnotT will instantly improve your writing, but runs into diminishing returns. Eventually, in order to improve, you have to crack the rule open and examine the gears turning inside. Many writing &#8220;rules&#8221; are, at the core, variations of &#8220;show, don&#8217;t tell.&#8221; Take a few from ye olde <em>Elements of Style:</em></p>
<ul>
<li><strong>Avoid passive voice</strong> &#8211; &#8220;The ___ was ___ed by ___&#8221; is the tellingest way to tell something. &#8220;___ ___ed the ___&#8221; often forces you to come up with a better verb, or at least a description.</li>
<li><strong>Use definite, concrete language </strong>- Strunk compares &#8220;a period of unfavorable weather set in&#8221; with &#8220;it rained every day for a week.&#8221; The former is vague telling, the latter precise showing.</li>
<li><strong>Express coordinate ideas in similar form</strong> &#8211; &#8220;Blessed are the poor&#8230; Blessed are they that mourn&#8230; Blessed are the meek&#8230;&#8221; A cool example of showing <em>by</em> telling. Repetition and parallel construction clearly show the relationship between phrases.</li>
</ul>
<p>Most matters of style reduce to a variation of &#8220;show, don&#8217;t tell.&#8221; A good journalist has plenty of background beyond just the facts, a good copywriter will translate the product&#8217;s features into benefits, and a good fiction writer will avoid info dumps. It all comes back to SnotT.</p>
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